Udemy Game Character Rigging for Beginners in Maya


Ready to start making your Own Chacarcter Animations for Games?

What you’ll learn
Learn about maya’s interface
Optimize and prepare your model to be riggred for games
Learn about joints an how to use them to Build a robust character’s skeleton ready to be animated in any game engine
Understand the difference between IK and FK systems
Organizing our 3d scene for best performance
Skinning our 3d character and each tool that will help in improving skin deformations
How to deform our game character using skinning
Learn all the tools and techniques that will improve skin deformations
How animation controls work
Establishing animation controls that will allow the character to be animated
Setup proper hierarchies for animation controls
Working with custom attributes
Adding more flexibility and features to a facial rig
Optimizing our Game character rig for game production
And so much more…

Requirements
No 3d animation or rigging skills required. You’ll learn everything from A to Z
Motivation to learn

This course is your track to building amazing attractive game character rigs that will stand up as professional work. Whether for your own games or for other peoples projects.

Learning 3D rigging can be very confusing and time-consuming when doing it by yourself, add to that optimizing your characeter rigs to be used inside game engines. For this reason I’ve dedicated all my time and effort to build this thourough course about game character rigging in maya. I want to make the learning process easy for you, going through all the tools and concepts of rigging in very detailed videos.

Throughout this course we will be exploring all the basic principles of rigging from A to Z while learning the proper techniques to create efficient and flexible rigs ready to be animated inside any game engine of your choice with the most popular and powerful 3D art program, “Autodesk Maya”

As the industry standard 3D animation software, learning Autodesk Maya is a great skill to help you land a job in the film, music and gaming industry. In this course, you’ll learn how to create your entire characted rig optimized for game engines from scratch.

Beginner to the world of 3D Rigging and Game industry?

We start super simple so you need no prior experience of Autodesk Maya! With our online tutorials, you’ll be amazed at what you can achieve. We believe project-based learning is the best way to learn 3D Rigging for games inside Autodesk Maya.

Learn by doing real world projects!

This course is project-based, so you will applying your new skills immediately to real 3D models.

In this course, we will create a full character rig where you will learn the industry-standard methods for creating character rig for games that I have refined throughout my years of experience in the games industry.

The information is taught in a “big picture” way so that you can follow along with your own biped character models and learn as you create your own products. However, if you don’t have your own model we provide the model shown in the tutorial.

We want to make the learning process easy to understand for you, covering all tools and concepts of rigging. All the project files will be included, as well as additional references and resources – you’ll never get stuck!

The Best Part?

By the end of the course, you’ll truly be inspired by your own skills, and confident in using Autodesk Maya.

On top of that, we’re going to have fun and end each video in a positive way that will leave us ready for whatever maya or life throws at us!

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