PART 3 Chapter 8 – Epic Creature Base Sculpting
Learn the full sculpting process of a complex creature, and additional workflows.
In this chapter, you will learn a creative sculpting workflow where we start with a simple sphere and then step by step build the base sculpting of the creature out of it. We will also learn how to use anatomy references to make the different body parts look more realistic. At the end you will have a finished sculpting without fine details (these will be added in the following chapter).
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