Learn how to make AAA Character for Games using top quality workflows!
What you’ll learn
Full Realtime Character workfloww
Different skin detailing techniques
3D Scan texture workflow
Concepting Character and Tattoo patterns
Materials for Game engines
Baking in Marmoset Toolbag
Texturing in Substance painter
How to texture tattoos with different techniques
Basic knowledge of software
My name is Mateusz and I’m Freelance 3D character artist working for both Indie and AAA games incl titles like Diablo Immortal, Gungrave Gore. Ive also worked on NFTs, MetaWorlds and VR projects.
Course made for Character artists on intermediate level where I’m showing my full character pipeline for Body and head using Scanned textures from 3dscanstore by James Busby. In this course you will learn: basics of character sculpting, Couple of skin detailing methods, Baking in Marmoset Toolbag 3, AAA texturing methods, Concept tattoos, realistic tattoo texturing, Lookdev in Marmoset Toolbag 3, Bonus Lowpoly eyebrows method, Fast AAA workflows.
This course contains
20 hours of raw footage condensed to 5 hours of Time-lapsed and narrated videos.
Time-lapse episodes are rendered in 120fps so you can slow it down to real-time with no loss of quality!
What Software you will need for this course?
Marmoset Toolbag 3
All software listed have either 1 month trial available or is free.
That means you can start your journey straight away!
Watch the trailer for more info! What will you get with the course:
– High Quality Course in 120fps
– 2x Male Basemeshes
– Skin Smart materials
– Textures for eyelashes, eyes and eyebrows
– Marmoset lighting Scene
Who this course is for:
Beginner – Intermediate