CGMA Key Frame Illustration for Production with Feedback and Q A


This course focuses on teaching students how to create beautiful and cinematic key frame illustrations. Using a mix of rendering techniques, we will tackle important elements of creating key frames such as composition, color, mood, and lighting. The course will be composed of two parts: first, we will study the fundamentals behind cinematic images in order to get familiar with those structures and languages. In the second part, students will tackle a small project where the goal is to create a set of key frames using the knowledge learned in the past weeks. This course will help students’ work to develop a more cinematic feeling, as well as improve their workflow using industry-standard techniques.

MATERIALS: Photoshop, any 3D software, any 3D render software. Instructor will cover: Modo, 3D-Coat, ZBrush, OctaneRender, and DAZ.
SKILLS LEVEL: Intermediate to Advanced
PREREQUISITES: A good understanding of human figure drawing, landscape painting, and perspective. Basic Knowledge of 3D software is strongly recommended but not required. Course Recommendations: Environment Concept Design

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