Polygon Runway 3D Characters and Illustrations

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Polygon Runway – 3D Characters and Illustrations

Info:
3D Characters and Illustrations is a 2020 course sequel, that serves as an extension of the knowledge gained in Become a 3D Illustrator course released in 2019.

It will guide you through my method of simple 3d cartoon character construction and some more advanced 3d modeling and illustration techniques, like hard surface modeling and simple sculpting.

Although this is a sequel, if you already have some basic Blender skills, you can jump right in and get up to speed using the first episode, that serves as a requirements checklist.

If you are experienced in other 3D software and want to give Blender a try, this course might be a great match for you, as it’s really practical and time efficient.

Episode 1
Sunny Park

The first episode will serve mostly to get up to speed with previous techniques and cover some improvements of workflow in terms of smooth shading and some Blender 2.9 tips.

Episode 2
Tiki Shaman

You will jump right into character creation and cover topics like concepts, reusable low poly body topology, details texture painting and basic rigging and posing.

Concept art by Jordi Villaverde

Episode 3
Sci-fi Corridor

You will explore boolean hard surface modeling in depth and create a whole sci-fi diorama as an exercise to combine all of the mesh modeling and procedural techniques.

Episode 4 New
Fantasy Tower

You will use Blender’s sculpting tools and techniques to give our low poly designs beautiful stylized details.

Episode 5
Explorer Isabella

You will continue with character modeling techniques and learn how to create a full character with facial features and stylized hair and accessories.


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