Create a Cityscape with Cinema 4D Photoshop

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MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 23 lectures (2h 53m) | Size: 2.3 GB

A beginner to intermediate level course covering the steps of creating a realistic cityscape visualization


What you’ll learn:
The creative and technical steps involved with 3D modeling the architecture.
Create building variations using deformers and the MoGraph cloner to change the shape of each building.
Create city blocks, adding entourage and tips for improving CPU performance.
Texturing the street with Adobe Photoshop using painting techniques and custom brushes.
Create 3 different light set-ups using HDRI images, physical skies and nighttime renders including atmospheric fog effects.
Rendering and optimization for faster render times.
Post-Production Techniques in Adobe Photoshop.

Requirements
This is a beginner to intermediate course and a basic understanding of Cinema 4D’s user interface is recommended.

Description
Welcome to this course on Creating a Cityscape Using Cinema 4D + Photoshop.

In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire architectural visualization workflow including:

01. The creative and technical steps involved with 3D modeling the architecture.

Polygon modeling and the make editable function

Creating extrusions for the window frames and glass

Store selections and apply multiple materials to geometry

Texturing using Cinema 4D’s procedural materials

Duplicating geometry using the MoGraph cloner and array object

Using deformers to modify the shape of each building

02. Creating the city blocks

Render instances and tips for improving CPU performance

Adding entourage (people, cars, trees, street light, etc) to populate the scene

The differences between a 3D tree and a cutout and discussion on how these impact performance

Locating and downloading free content within Cinema 4D’s asset browser

Web links to external free 3D model resources

Camera views and compositional techniques including the rule of thirds and framing the image

03. Texturing the street with Adobe Photoshop

Painting Techniques

Layer Masks

File Organization

Importing custom brushes

File preparation

04. Explore 3 different light set-ups

HDRI image with infinite light and fill light

Physical Sky

Nighttime scene including use of atmospheric fog effects

05. Rendering and optimization for faster render times.

Render Optimization

Render Settings

Object Buffers

06. Post-Production Techniques in Adobe Photoshop

File Organization

Channels and Selections

Masking

Adjustment Layers

Glows, Sharpening, and Depth of Field

Final Output

Who this course is for
Beginner 3D Artist interested in learning the entire architectural visualization workflow.
Intermediate 3D Artist interested in learning various visualization techniques.


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