Knowledge Explorers by Meu Labs

Published 08/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 45 lectures (2h 31m) | Size: 1.64 GB

Knowledge Explorers solves a series of puzzles on a journey to Mars

What you’ll learn
Expose students to the basic principles of design thinking
Provide an overview of the product design process
Allow students to use rudimentary CAD design tools
Give an overview of the physics behind moving objects
Introduce basic concepts of programming
Introduce block-based programming tools
Data-driven decision making
Understand the importance of video creation
Digital storytelling through videos
Animate and edit videos
Ability to work with hardware tools
Understand the basics of power electronics
Basics of microcontrollers
Basics of text-based programming

Requirements
No experience needed. You will learn everything you need to know.

Description
“Knowledge Explorers” is the foundational program offered in our ecosystem where the students learn how to learn. This is the stepping stone to experience ‘how we can learn differently’. Our young Knowledge Explorers solve a series of puzzles on a ‘Journey to explore Mars’! After completing these collaborative puzzles, these explorers also complete a personal project under the guidance of our instructors.

3D Rocket Design – Our first puzzle is to design a 3D Rocket or Spaceship, where the student will master the art of product design using simple 3D design tools such as TinkerCAD.

Rocket Navigation – In this puzzle students have to program the navigation system of a rocket in groups, by learning basics principles of coding using beginner programming tools like Code. org & Scratch.

Promotional Video Campaign – Teams will make a promotional video where they promote their expedition among the general public, attracting people to get onboard this journey, using software applications such as Plotagon & Clipchamp.

Mars Rover – This final project is where learners build their own remote controlled spy rovers which can be controlled using mobile phones by using applications such as Arduino and Magicbit.

This foundational program provides learners an understanding of how project based learning works and a basic exposure to industry-grade applications.

Who this course is for
Kids aged 8 to 16 who are curious about Robotics and Coding


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