Blender 2 8 Create Photorealistic Exterior 3D Environments

Last updated 5/2021
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.25 GB | Duration: 3h 7m

Master the Skill of Turning Any Image Reference Into a Realistic 3D Scene

What you’ll learn
Learn the Secret to Turn any Image Reference into a 3D realistic Scene
Creating Realistic Materials from Scratch using Substance Designer
Learn how to use fSpy Addon to Build 3D Environments
Create Clean, Realistic and Optimized Modeling
Requirements
Achieving Great Results is Important to You
Softwares Used: Blender & Substance Designer & Gimp (Free Photoshop Alternative)
Description
The Main Objective is to Show You the Process of Turning a Real Image into a Realistic 3D Scene.You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Exterior Environment: Something that exists in Real Life. You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender

Overview

Section 1: Modeling the Exterior Scene

Lecture 1 Install fSpy & Match the Scale of the Exterior

Lecture 2 Build a Basic Scene

Lecture 3 Adding Building Details – Part 1

Lecture 4 Adding Building Details – Part 2

Lecture 5 Electric Street Poles & Wires Network

Lecture 6 Creating Street Shops

Section 2: Part II – Texturing & Creating Materials

Lecture 7 Material 1 – Concrete Ground (Base Material)

Lecture 8 Add Realistic Water Spots on the Wet Ground (Puddles)

Lecture 9 Creating Textures for Painted Walls on Buildings

Lecture 10 Texturing Street Shops

Lecture 11 Realistic Road & Sidewalk Texturing

Lecture 12 Set Correct Lighting & Finalize the Scene

Your Current Projects aren’t looking Good, You Wanna Make Look Realistic,Achieving Great Results is Important to You


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