Learn Ar App Development With No Code In Unity 2022

Published 10/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1003.47 MB | Duration: 1h 51m

Make three AR app without writing a single line of code with step-by-step tutorial.

What you’ll learn
Augmented Reality App development with NO CODE
Build and deploy three AR apps on Mobile devices.
Learn different AR features Unity provides with their cross platform plugin
Unity 3D fundamentals
Business aspect of AR app development
Importing 3D Models and interact with them in AR space.
Learn Face Filter, Image targets, Ground detection and Object placement with NO CODE tool
Requirements
Windows or Mac Computer / Laptop
ARCore supported Android smartphone or ARKit supported iOS device
No Programming Language required.
Description
Why Take the Course?According to a recent report, Goldman Sachs, Morgan Stanley, KPMG estimate the metaverse to be $13 to $16 trillion by the end of the decade. From big tech companies to small startups to local small business owners, everyone is trying to take a piece of the pie. Augmented Reality (AR) and Virtual Reality (VR) will take a huge part in this metaverse revolution. With more and, more companies moving into AR marketing, AR navigation, AR product showcasing, AR try-ons and so on, there is no better time to learn this new technology to get the advantage of Early Adaptors. The good news is you don’t have to be a tech-savvy person to learn this. With the latest enhancement in NO/Low CODE tool, it’s really easy to get started with AR development. Keeping these in mind we have created a brand new AR app development course that will prepare you for the high-demand AR market. This course will help you get started with AR app development with no prior experience in coding. What will you learn?In this course, you will learn some of the foundational concepts of AR app development. We will learn the different features Unity provides with its AR Foundation package without writing a single line of code. Some of the concepts that we will learn include Ground Plane Detection, Object Placement, Object Manipulation, Face Filter, Image targets etc. By the end of the course, you should have enough understanding to make AR prototypes and apps for iOS and Android devices. 1. How to build a cross-platform (iOS + Android) mobile AR application.

Overview

Section 1: Unity Crash Course

Lecture 1 Setting up Unity 3d for Windows

Lecture 2 Setting up Unity 3d for MacOS

Lecture 3 Unity Editor Overview

Lecture 4 Understanding Camera, Scene, and Objects in Unity

Lecture 5 Learn to apply textures and some camera tricks

Lecture 6 Understanding materials in unity

Lecture 7 Import 3d asset from asset store and 3rd party websites

Lecture 8 Understanding prefabs and unity’s physics system

Lecture 9 How to build our app for android

Lecture 10 How to build our app for iOS

Section 2: AR app development with ARFoundation and Unity

Lecture 11 Setting up ARFoundation in Unity

Lecture 12 Detecting ground plane using phone camera

Lecture 13 Placing virtual objects into your room

Lecture 14 Add a 3d model from sketchfab to our app

Lecture 15 Make the object interactive

Lecture 16 Image targets in ARFoundation

Lecture 17 Getting started with face filter

Anyone interested to learn about metaverse and augmented reality.,Non-tech startup owner who wants to explore the potential of AR.,Students who are looking forward to improving their portfolio with some fun project,Beginner programmers who want to explore AR app development

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