Give a new dimension to characters by creating your protagonist in Photoshop before giving it depth and volume with ZBrush and Maya
Portraying a character’s personality when rendering in 3D begins with imagination and a 2D sketch. Self-taught visual development artist Segun Samson is passionate about developing captivating characters that connect with their audiences. He has worked with numerous studios including Triggerfish Animation, Dreamcast Animation, and Sunrise Productions.
Discover how to create a unique character concept into readable 3D designs filled with appeal and personality. Build your 2D character in Photoshop, before learning how to block out, sculpt, and fully render your protagonist on ZBrush and Maya.
Duration: 19 lessons (4h 38m)
Language: English
Subtitle: English, Spanish, Portuguese, German, French, Italian, Polish, Dutch
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