How To Model A Base Mesh In Maya

Last updated 3/2020
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.22 GB | Duration: 1h 29m

Create a low poly character in Maya suitable for games. Learn exactly how to get started.

What you’ll learn
Create a Character Base Mesh in Maya
Requirements
Basic understanding of Maya interface
Description
Creating a Character Base Mesh – Maya Tutorial[1hr 24min] Project Files IncludedThis course is designed to teach you how to build a character from scratch. Learn step-by-step how to create a polygon base character mesh suitable for games or film. You will be provided reference images for your image planes so you can follow along step by step. Learn how to properly prep your scene, set up image planes, and import your reference images. Create proper edge flow that will make the model suitable for the rest of the character pipeline. This tutorial assumes you have a basic understanding of the Maya Interface.Files Provided:Reference Images (Front and Side)10 Maya Project Files that are the completed example for each lessonVideo Tutorials:Lesson 1:[9:58] Setting up your SceneLesson 2:[9:34] Blocking out the Torso and LegsLesson 3:[10:14] Blocking out the ArmsLesson 4:[7:54] Blocking out the HeadLesson 5:[12:57] Blocking out the HandsLesson 6:[6:24] Adding Thumbs and Mirroring ModelLesson 7:[7:56] Creating Proper Facial Edge FlowLesson 8:[3:52] Blocking out the EarLesson 9:[4:41] Edits using Soft SelectLesson 10:[11:13] Adding the BreastsSoftware Used in Videos:Maya 2018 (Maya 2018 or newer is recommended)This is part of the Creating Female Character Series: The series is designed to show the workflow from Modeling to Animation but any part can be viewed as a stand alone lesson. Each lesson can be purchased individually. You will be provided the proper starting files to follow along.

Overview

Section 1: Introduction

Lecture 1 Welcome

Lecture 2 Software Needed

Section 2: Creating Base Mesh (Maya Tutorial)

Lecture 3 Setting up your scene

Lecture 4 Blocking out the Arms

Lecture 5 Blocking out the Torso and Legs

Lecture 6 Blocking out the Head

Lecture 7 Blocking out the Hands

Lecture 8 Adding Thumbs and Mirroring the Model

Lecture 9 Creating Proper Facial Edge Flow

Lecture 10 Blocking out the Ear

Lecture 11 Edits using Soft Select

Lecture 12 Adding Breasts

Beginning modeling students

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